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Author |
Thread Statistics | Show CCP posts - 28 post(s) |

Bienator II
madmen of the skies
1060
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Posted - 2012.10.25 14:00:00 -
[1] - Quote
great stuff! a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1062
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Posted - 2012.10.25 15:56:00 -
[2] - Quote
out of interest. Will CCP filter those poker adds from the bounty list? Would be nice to have a top ten of people which actually undock. a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1087
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Posted - 2012.11.02 01:04:00 -
[3] - Quote
CCP SoniClover wrote:Kalaratiri wrote:Out of curiosity, is the MJD stopped by scrams and long points, or just scrams? And do bubbles have any effect on it? The current version on Duality is not affected by any warp canceling effects, but there is another version on the way that is affected by scramblers (will work similar to MWD). This means for instance that existing bubbles and interdictors won-Št affect MJD as things stand (nor will disruptors ofc).
first concern is that this will make it far to easy to run with a BS.
1) align to a safespot 2) activate MJD 3) warp right after you jump
i made the suggestion to totally invert the penalties. Instead of adding the cooldown to the MJD, add it to the warpdrive. This will allow to catch BS after they jump but make it more fun at the same time since you could use the MJD multiple times in a row. (cap usage should be increased) a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1091
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Posted - 2012.11.02 17:06:00 -
[4] - Quote
Xer Jin wrote:Bienator II wrote:CCP SoniClover wrote:Kalaratiri wrote:Out of curiosity, is the MJD stopped by scrams and long points, or just scrams? And do bubbles have any effect on it? The current version on Duality is not affected by any warp canceling effects, but there is another version on the way that is affected by scramblers (will work similar to MWD). This means for instance that existing bubbles and interdictors won-Št affect MJD as things stand (nor will disruptors ofc). first concern is that this will make it far to easy to run with a BS. 1) align to a safespot 2) activate MJD 3) warp right after you jump i made the suggestion to totally invert the penalties. Instead of adding the cooldown to the MJD, add it to the warpdrive. This will allow to catch BS after they jump but make it more fun at the same time since you could use the MJD multiple times in a row. (cap usage should be increased) you dont need to align but you have 12 seconds to wait before you can actually jump. if a scraming frig cant get on the bs in 12 seconds that pilot is doing it wrong and needs to l2p i know that you don't have to align to activate a mjd a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1133
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Posted - 2012.11.14 05:00:00 -
[5] - Quote
there should be a way how to get rid your bounty, e.g by paying the bounty out of your own pockets. Perfect carebear isk sink (i suspect that a lot of carebears will receive bounties).
alternative ritual proposal: - orbit the jita monument in a freighter, every cycle reduces it by 5% - bounty caravan skill adds 1% per cycle if you fly in formation
eve style bounties.. i can't wait ;) a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1135
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Posted - 2012.11.14 18:20:00 -
[6] - Quote
shouldn't the engage shortcut (F) be mapped to salvage for salvage drones?
as i tested it the log said "drones engaging target" but they all stayed in idle mode. Right click salvage worked a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1135
|
Posted - 2012.11.14 18:54:00 -
[7] - Quote
CCP Paradox wrote:Bienator II wrote:shouldn't the engage shortcut (F) be mapped to salvage for salvage drones?
as i tested it the log said "drones engaging target" but they all stayed in idle mode. Right click salvage worked Engage is a hostile act, salvage is separate from this. You can choose to tell them what to salvage, or let them salvage the field automatically.
we don't have seperate actions for repping too. Unless you want to give salvage roles a combat role there is no reason why you should not make the action context sensitive.
Or simply rename the action to "activate drone on target". a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105
You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1194
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Posted - 2012.12.06 20:03:00 -
[8] - Quote
a little improvement for kill rights:
i just got a mail that the kill right has been used and the dude is dead. It would be nice if the killreport would have been linked in that mail.
but otherwise: awesome a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1388
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Posted - 2013.01.07 05:04:00 -
[9] - Quote
another thing: would be nice to be able to configure at which point you see someone as "has bounty" (wanted sign, overview etc). For example: tell the client to ignore everybody below 10m a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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